Unsealing the gates…

An Original Multiplayer Magical-Academy RPG

Ashwick Online

Where magic flows through stone, song, and memory.

In the mist-veiled realm of Tir Celydd, magic is older than crown, castle, or written word. They call it the Awen. You arrive as a student of Ashwick Academy — but the academy has been waiting for you.

✦ Coming Soon ✦

Chapter I

The Living Land

Tir Celydd

A wild and beautiful kingdom of green valleys, black mountains, rain-soaked roads and storm-battered coasts. To its people, the land is no mere scenery — it remembers. Battles fought on its hills, oaths sworn beside its rivers, kings buried beneath its stones. The land remembers everything.

The Awen

The source of all true magic — a living current flowing through root and river, stone and star, bloodline and song. It cannot be owned, though many have tried. It cannot be destroyed, though it can be wounded. Those born to sense it must be taught to wield it… before it wields them.

The entrance hall of Ashwick Academy

Chapter II

Ashwick Academy

Raised three centuries ago around an ancient mountain keep, where ash trees grow with roots said to touch the veins of the Awen itself. Bards, druids, rune-scholars, healers and battle-mages set aside old rivalries to build one school — a castle, a fortress, a sanctuary, and a prison for older secrets.

“From Awen, Wisdom. From Wisdom, Power. From Power, Duty.” — carved above the academy gate

What Awaits

A World to Live In

Your Choices Echo

Walk the Light, or Embrace the Shadow

No classes. No locked roles. The spells you cast and the deeds you choose shape the witch or wizard you become — and the realm answers in kind.

The Hallowed

Heal, ward, and protect. Earn the trust of the academy and the Old Circles, walk sacred ground barred to others, and let the Awen answer in gold.

The Shadowbound

Master forbidden curses and the arts sealed beneath the school. Power comes swiftly — but professors grow wary, the Crown's agents hunt you, and town wardens raise their wands against you on sight.

Fall far enough, and Ashwick will cast you out.
Magic remembers. So does the realm.

Powers in the Realm

The Old Circles

Druidic orders who hold that the Awen belongs to the land — not to castles, crowns, or masters.

The Bardic Houses

Keepers of memory and song, whose verses can raise courage, reveal truth, or ruin a lord.

The Noble Houses

Proud bloodlines whose old feuds and alliances echo through Ashwick's very classrooms.

The Crown

A young, uncertain ruler whose agents watch the academy — and whose favour comes at a price.

Chapter III · The Black Moon

Something Beneath Is Waking

Eighty years ago, a brilliant master named Maelric Vane reached for a power buried beneath the school — and for seven nights the moon turned black. He was defeated in the ruins below, the lower halls sealed, the truth buried with him.

Now the wards are weakening. A locked door opens by itself. Portraits refuse to speak. The ash trees bloom out of season. The older professors know what the rumours have forgotten:

Ashwick was not built here because the Awen was strong.
It was built here to watch over something.

The Gates Are Not Yet Open

Be Among the First to Enter

Leave your name with the academy and we'll send a raven the moment Ashwick opens its doors. No spam — only news from Tir Celydd.